So how do I start?
Surf & Ask. If you already have a web page, you might as well skip the next few paragraphs, if you don't have one and you don't know HTML, consider this:

To start with, you might not want to invest too much time, learning HTML. There are loads of programs out there that can help you to make your first web page. I will not go into detail here about that, but a little surfing and reading through some Computer-Magazines should help you a great deal. As strange as it might sound: How to make a web page is not the most important thing, when you want to start a web business!
Let's assume you fall in this category: You want to make some money on the side on the web, but don't know anything about HTML programming.
Start with content. Think about how you want your page should look like, how you want your shop set up and which colors you want. Write everything down and make some sketches. This is half the battle.
For example: If you want to sell wooden toys that you produce yourself in your basement, here is a list of things that you can do without even knowing a single HTML command:
- Make a price list (including all different models and sizes). Just type it in any word processing software or spreadsheet calculation and save it.
- Take pictures of all your products (ideally with a digital camera, or scan some that you took the old fashioned way). Don't worry about technical stuff too much when taking the pictures with your digital camera, or when you scan the pictures: Just don't make them too small. Once you or somebody else uses them for the web page, they can always be made smaller, but it is not possible to make a low-quality picture bigger.
If you want to make it easy for yourself or for whomever is doing your page, here is an outline of how a "good" web-picture looks like:
- A JPG image (you can use GIF , but they are usually bigger, because they are not compressed - do not use BMP images.)
- Size about 300-500 x 200-400 pixels
- A low resolution is OK (72 DPI ). If you only use the images for the web, 72 DPI is all you need, only if you plan on printing a catalog you need a higher resolution.
- Use more than 256 colors only if you really have to. (It *might* be needed if you sell paintings/art or anything related to colors/paints, but other than that I can not think of any reason to use more colors. Test it yourself and view the same image in 256 colors and true color: You will most likely not see a big difference.)
- None of your images should be bigger than 100 KB. Actually you should try to keep them around 20KB-50KB max. Apart from the fact that they use up too much disk space on the web server if you have them too big, it also takes longer for your visitors and customers to load them.
- If you have many products and you want to have them showing all on one page, it is a good idea to use "Thumbnail " Images
- Another thing you should keep in mind, when taking pictures of all your products is, to make them look somewhat uniform, i.e. use the same background for the pictures, make sure the background goes with the color scheme you want to use for your web page, use the same light while taking the pictures, etc….
- Write something about your products and about you (why should people buy your product?, History of your company…)

- Put your Terms of Sale and Shipping Terms in writing
- Draw up a Privacy Policy: What will you / won't you do with your customer's data? Will you use cookies? Etc…
- Prepare a FAQ (Frequently Asked Questions) document
- Make a few sketches with design ideas: Where do you want what on the page? Maybe you saw a page before, that you really liked: Make a screenshot or bookmark it, so you have a reference to explain what you want later.
- Make a "link-tree" on paper, what do you want linked from which site? Will all of your products be on one page, or will you have one page per product? Remember: KISS! Keep it simple and stupid!
- Think about a color scheme for your page - make sure it goes with the pictures you took of your products.
- Most goods bought on the Internet are paid for by credit or debit card. There are several methods for accepting card payments. The two most common are getting an Internet Merchant Service (IMS) from a bank, to let you accept credit and debit card payments, and a Payment Service Provider (PSP - also sometimes called a Payment Bureau). PSPs, like PayPal, WorldPay or Netbanx, collect and process card details for you without the need for an IMS.
Surf around on the web and find a PSP. Once you found one that fits, familiarize yourself with it: How do you make a shopping cart? How do you need to prepare your products? What do you need to apply for a merchant account?
- Find a place to register a domain-name and a place to host your page (more about that later)

All this can be done before you even start a web page. From your word processor to the web page it is only a simple copy/paste - either for you or for somebody else, who is doing the web page for you.


---

Expressions explained:

JPG: Joint Photographic Experts Group) A commonly used file format for images on the World Wide Web. .jpg (also called .jpeg) files use compressed data, so they take up less disk space.
GIF: Pronounced jiff or giff (hard g) stands for graphics interchange format, a bit-mapped graphics file format used by the World Wide Web. It supports up to 256 colors and is often used for line graphics, logos, and animated pictures.
BMP: Microsoft bitmap image format. This is a fairly simple bitmap format that can be viewed on many different platforms but is directly supported by very few browsers. It is not used too much on the web (fortunately, as it is very inefficient).
DPI: Dots Per Inch. A measure of the resolution of a printer, scanner, or monitor. It refers to the number of dots in a one-inch line. The more dots per inch, the higher the resolution.
Thumbnail: A tiny copy (about the size of a thumbnail) of a larger image. Generally, thumbnails appear on Web pages to give users a general idea of what the image looks like before they choose to spend time waiting for the larger version to download. Clicking on a thumbnail image generally causes the larger image to load automatically.